Author Topic: Albedo/Metallic/Roughness to Arnold (Maya 2017)  (Read 3398 times)

Hi,

I created the new version of the conversion tree for Maya 2017 and Arnold.

You can download it from here:
https://dl.dropboxusercontent.com/u/83350004/Metallic_to_Arnold/albedo_metalic_to_arnold_empty.ma

Detailed instructions:
https://ddankhaziportfolio.wordpress.com/2016/11/08/albedometallic-workflow-to-arnold/

Cheers, D
I'm an Environment Artist and R&D Generalist at Digic Pictures

Hi,

I created the new version of the conversion tree for Maya 2017 and Arnold.

You can download it from here:
https://dl.dropboxusercontent.com/u/83350004/Metallic_to_Arnold/albedo_metalic_to_arnold_empty.ma

Detailed instructions:
https://ddankhaziportfolio.wordpress.com/2016/11/08/albedometallic-workflow-to-arnold/

Cheers, D

Thanks! This is awesome!

Cheers,
Wes
Head of Substance Demo Art Team
the3dninja@adobe.com
Twitter: The3DNinja

This is not necessary anymore because of the new aiStandardSurface shader in Arnold 5 (it's an Albedo/Metallic/Roughness shader). :)
Cheers, D
I'm an Environment Artist and R&D Generalist at Digic Pictures