Author Topic: Painting Normals and mask at the same time.  (Read 1363 times)

Hi there.

How I can create a mask using the same normal texture resource ?.

Please check the pic.

Thanks in advance. You guys rock !
CG generalist at @digi_fix animation studio located in Osaka, Japan.

It's not possible to paint the content and the mask of a layer at the same time.
Don't forget your log file. It can be exported from the Help menu of the software.
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Fabrice Piquet aka Froyok. Product Manager, Technical Artist and Documentation at Adobe.

 :o

I see ! So, is there a change to implemented on future releases ?

At the moment. Besides painting it by hand, or use alphas for heights ? Any idea ?

Thanks for reply !

Alvaro
CG generalist at @digi_fix animation studio located in Osaka, Japan.

We have plans for a solution that could work for you, but we don't have an ETA at the moment.
Don't forget your log file. It can be exported from the Help menu of the software.
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Fabrice Piquet aka Froyok. Product Manager, Technical Artist and Documentation at Adobe.

 ;D

You guys are from another planet ! I know you will make it happens.

Thanks for the reply !!

CG generalist at @digi_fix animation studio located in Osaka, Japan.

Hey Allegorithmic-Guys,

that would be just awesome! Please make it happen soon ;-) .

Best regards,
Michael

That would be really really great! I think that the guys from QUIXEL did it. I saw one of their tutorials.  The guy managed to get a color map  of the same added normal details. I myself asked for help for this matter but unfortunately none of allegorithmic guys answered 😑🤔
Last Edit: November 08, 2016, 04:44:42 pm