Author Topic: Tessellation in iRay  (Read 5663 times)

So i have this issue with iRay that tessellation flat shaded is there a way to make it smooth?
It is correct in OpenGl

While you render with Iray go to Scene/Edit
then change the tesselation settings to generate more triangles and therefore get a smoother result.
Product Manager - Allegorithmic

Thanks! Тow it looks amazing  :)
I had this problem just because this setting in material settings in OpenGl version