Author Topic: baking curvature  (Read 1155 times)

Whether it is possible to bake texture of Curvature and AO with the accounting of the drawn map of normal? https://yadi.sk/i/eBDRJn0WxgLtq

Currently you need to export your normal from your project and bring it back in your additional maps instead of your bake, then rebake your AO and curvature with it. There will be an automated way of doing this in the future.

Thank u