Author Topic: Diffuse Output is grayscale  (Read 2418 times)

When I bring in a bitmap into bitmap2material, the diffuse output becomes grayscale. I tried bringing in other bitmaps and they all end up changing to grayscale and faded. I posted the original image and the diffuse output that was exported.


The issue is not grayscale, but alpha. The heightmap is stored in the RGB channels and appears as alpha. You could export to a format that doesn't support alpha such as JPG, but this is not a good option for normals maps due to compression.

As a workaround, you can export to PNG and then use Photoshop or Substance Designer to remove the alpha. In Photoshop, you can do the following.

1. Open the PNG.
2. Go to Layer>Layer Mask>From Transparency
3. On the Layer, Shift+Click the mask to disable it
4. Right click the layer and choose flatten


Head of Substance Demo Art Team
Twitter: The3DNinja

Does B2M 3 still have this issue? Is this going to be fixed later on? I don't see any reason upgrading until there is better solution than fix images afterwards.  :-\