Author Topic: Splatter (switch node)  (Read 1012 times)

Hi, last evening i tried to reengineer the Splatter node fx map.- my goal was to have it select random image patterns.
Doing all this was quite easy, but i ran into problems when i was trying to recreate the grid number function.
I see that the switch variables are  set to their corresponding number in the functions, but i could not figure out how, based on the grid number, the right switch is then selected.
Do i do this with the User Data in the exposed function?-if how?

Also it seems to me that the Pattern size Parameter is not used at all?

Any help is much appreciated