Author Topic: Physically Based Rendering - Practical Workflow for 3D Artists in Sub Painter  (Read 2068 times)

Hi all,

I wanted to share my latest tutorial video which discusses:

Physically Based Rendering - A Practical Workflow for 3D Artists - Featuring Substance Painter.

I wanted to make a basic guide to texturing the PBR way using Painter :)

This can be found on YouTube and if you like the video please Share and Subscribe as I will be making quite a few videos as I create my latest scene using Designer and Painter.

My portfolio can also be found at

Many Thanks and I hope the video helps :)

Richard "Pipes" Piper