Here are my settings:
Under the TextureSet settings I do not have a Glossiness channel
In the Output maps I have Glossiness (converted maps) assigned to the R channel of a map
When I view the exported textured, the R channel is all black.
I have tried adding a glossiness channel under the TextureSet settings, which does result in information being baked into the R channel of my output map. However, the data being baked is based off of the implicit Glossiness values on the materials and not an inverse of the Roughness (even though I have chosen converted Glossiness)