Author Topic: MDL and Open GL  (Read 2220 times)

Im still trying to get the results with  open GL as in the Iray shader, i seen it in the Gonome video though cannot reproduce it.

Im still trying to get the results with  open GL as in the Iray shader, i seen it in the Gonome video though cannot reproduce it.

Hi,

We cover the process in these videos.

Cheers,
Wes



Head of Substance Demo Art Team
the3dninja@adobe.com
Twitter: The3DNinja

Hi Wes,

I cannot get the view in opengl only Iray.
The layering system is great only that i cannot get it to work.
Also i cannot produce the Sbsar file also.
Last Edit: September 18, 2016, 01:33:10 pm

Hi Wes,

I cannot get the view in opengl only Iray.
The layering system is great only that i cannot get it to work.
Also i cannot produce the Sbsar file also.

Hi,

The MDL you create in the MDL graph can only be used in Iray. You can't use it in OGL renderer. The OGL renderer needs to have a shader written. For the MDL, you don't export an sbsar. You will export an MDL that can be used in Iray.

Cheers,
Wes
Head of Substance Demo Art Team
the3dninja@adobe.com
Twitter: The3DNinja