Author Topic: "Seam" appears with no reason  (Read 1009 times)

Hello everybody,

I got a simple object, and as soon as I load the FBX into Painter, I got some kind of seam in the middle of an flat UV face, see picture below.

No matter how I redo my UV projection, it doesn´t disappear.

Any hints?



I figured out that this problem doesn´t occur if exporting a OBJ-File, for what so ever reason...


yes, there are sometimes differences FBX/OBJ

maybe try to "tri-angulate" you model in your 3D app first, before exporting as FBX - sometimes this solves much problems ;)