Greetings! I am a student for game arts & 3d animation. Recently i have been following a tutorial to create an AK47.
Everything went well, but when i tried to bake out texture maps with substance painter, the following deformations happened.
I hope somebody can tell me what i did wrong. I have attached screenshots showing the 3dsmax part, as well as the deformed parts after baking and the baking settings i have used in substance painter.
Thanks for you time!
CH