Author Topic: Issue with baking normals  (Read 1054 times)

Hi, Guys! I'm new in 3D modeling and hope you'll help me solve an issue with SP.
I've baked high res model with my low res model in SP, but it doesn't fit right. I can see weird seams all over my mesh.
The weirdest picture appears when I try to generate normals in Zbrush by myself and bake it.


Baking normals will never come out exactly as they should. The cage size will differ around the model.
For me once I bake I immediately export the normal/ao maps into photoshop so that I can clean them up.