Author Topic: substance painter export to Arnold opacity  (Read 1745 times)

I made a windows in substance painter.
but I got no idea how to connect to arniold for maya with opacity?

I have already change shader to  pbr-metal-rough-with-alpha-blending
and add opacity channel in SP.
I  also disable the opaque in maya.

Arnold's color management settings:
Display Driver gamma: 1
Lights: 1
Shaders: 1
Textures: 2.2

But It doesn't look like what i saw in substance painter.

I need help~~
Last Edit: August 11, 2016, 02:17:59 pm