Author Topic: Realtime Orc Model  (Read 1692 times)

Hey guys,
My name is Raphael Boyon and I am working at Ubisoft Montreal as Lead Character Artist.
I have been teaching a 15 weeks game character creation class at Le Campus ADN over the last few months. To support the class I have worked on a personal project that used Substance Painter quite extensively.

This is a personal creation that is pretty heavily inspired by the Warhammer universe (Ted Beargeon), but with a post apocalyptic twist. Lots of inspiration came from the great Andrew Baker too.
Hope you guys like it.

For full size images:

One word...  Wow !
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So epic! And everything in place. Congratulations!