Author Topic: Big pixel problem with substance in UE4  (Read 1955 times)

Hello, I have a BIG pixel problem in UE.  :(

When I import my sbsar file in UE4, I have a big texel on my model.

sorry I had not seen this topic https://forum.allegorithmic.com/index.php?topic=12169.0 which at the same problem

Hi Anthony,

were you able to fix the problem?

Hi  josh.coyne

no, I have not solved the problem. At first I thought it was from the triplanar projection, but no.
I have tried almost everything node of my graph.

I'm still looking for :)

Hi Anthony,

would you be able to email me the substance graph to both josh.coyne@allegorithmic.com ? If you could provide the sbs and sbsar that would be terrific :)