Author Topic: Nvidia Kernel Mode Driver Crash when generating maps in Substance Designer  (Read 970 times)

[UPDATE]
Ir appears I can create a curvature map just fine! This issue arises when trying to bake an Ambient Occlusion map from a normal map.

[Original Post]
Using Substance Designer 5,

It appears I can generate maps from a mesh just fine, but when I try to use that generated normal to create curvature or ambient occlusion map, etc. I get a crash stating that the NVIDIA Kernel Mode Driver has crashed and been recovered and then substance designer dies (RIP)...

My Nvidia driver version is - 368.81
and I'm using an Nvidia GeForce GTX 770

I need me a decent curvature map pronto!
(log + dxdiag attached)
Last Edit: July 28, 2016, 01:07:06 am