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[SOLVED] How to store/save a material into Library?
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Topic: [SOLVED] How to store/save a material into Library? (Read 1783 times)
elowan
... like the title says. Call me noob - but the only objects, SD4.1.1 let me add to the lib are filters/fx - but no option for "material", when right-click into lib window...
I want to build up a small material-collection, pretty much like in the "HotRod" video:
on:
March 21, 2014, 11:03:24 am
Last Edit: March 24, 2014, 12:01:29 pm
Jeremie Noguer
That small material library is built just by creating a new filer in the library and setting the right filter on the url of those. For example all these materials were put in a BaseMaterials folder, so if I put "BaseMaterials" as a filter in the url field, it will only show those.
Reply #1 on:
March 23, 2014, 07:36:28 pm
elowan
Sorry, do not understand how to do this. For Exempel, I try to Drag a material into this lib Window, but it does not work.
Please explain, how you did you "Set the right filter to the URL"?
How do I get BaseMaterials inside this?
Kind regards
Reply #2 on:
March 23, 2014, 08:11:56 pm
artzfx
Wes explains how to work with the Library in this video tute. Should make it easier to follow.
https://www.youtube.com/watch?v=y7z3w68EZH4&list=PLB0wXHrWAmCwLRTzdb-RxadGk_xBBQKar
Reply #3 on:
March 23, 2014, 09:59:34 pm
elowan
Thank, will have a look at it.
I saw this series before, but not every part from start to finish.
Will do that today!
Reply #4 on:
March 24, 2014, 08:24:23 am
elowan
This video explains the process very clear. Did not know, this lib was just filtering a collection of paths - thought, it was really "inside" of the SD application.
So ok, this may be a reason, why there is not drag´n´drop function... but
I think it could be implemented somehow
Reply #5 on:
March 24, 2014, 10:26:53 am
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[SOLVED] How to store/save a material into Library?