Hi,
my substance is set to 4096x4096. I've got a tilable texture that is 2048x2048. I'd like to use it as the diffuse color of my substance. It should be repeated 2 times on each side. How do I wire this up? Whatever I do, the output of my substance is either 2048x2048 or 4096x4096 with the texture being resized (=blurry). That means my texture is never repeated.
I've tried the "tiling" filter. But that tries to make my already tileable texture tileable again and ruins it.
Please help!
Regards,
Michael