Hi,
we are very excited for the even basic UDIm support in 2.1 and would like to get going with Painter 2.1 on small props as fast as possible.
One question comes up almost immediately what is the most elegant way to import existing udim maps into a bunch of Texture Sets - let's say 10.
Do we really need to load every udim for every channel into a shelf, then drag it into the slots ?
Is there maybe a script out there that already automates it ?
I would love to have a simple right mouse click,import udim sequence for example but I know this is not yet in there so I am just looking for the most elegant alternative.
Thanks,
Jens