Author Topic: Support for 3DConnexion devices (Space Mouse, Space Pilot, ...)  (Read 14382 times)

+1 for this, voted on the other site as well... Painter is a perfect software for 3d mouse, the support would make it so much more pleasant to use  :-\

and a +1 more

+1! ... I'd like to use 3Dconnexion SpaceMouse in SP. Very usefull mouse.

Another vote from me. I reached for the 3D mouse about 2 minutes after starting Substance Painter the first time.

Adding support isn't too difficult https://www.3dconnexion.com/service/software-developer.html

Add me to the list of people who'd love to be able to use their Spacemouse in Substance Painter!

I can't believe there is still no support for 3D mouse.  This is really an important feature for me. +1

Hi

+1 to support this, But...

I tried to look into the API of Painter, but had no luck trying to get camera control's,

So

Made a way to convert Space Mouse axis inputs into mouse inputs for Substance painter

https://github.com/aurorasean/GamepadTo3DConnexion

Work's by treating Space Mouse as a joystick and then it is sending those as windows Mouse_Events and Key_Events


Absolutely add me into that wishing for support.  I use my SpaceMouse for almost everything else I do in 3D (zBrush being the other exception) . Would love to see it here too.

Here I'm too please guys support that, this mouse look like my left hand.. +1k vote

+1

This is really a requirement for 3D software!

If there is no support for spacemouse pro, i will change to another program.

...oh, the original post is from march 2014 (!!!) and there is still no support for 3D hardware!

incredible.

we REALLY need this support, i know its not really hard to implement so please!