Author Topic: Channel remapping on Substance Plugin  (Read 1632 times)

I don't know if this is correct forum for plugin feature requests, but would it be possible to add channel remapping option to the UE4 Substance plugin itself?

This would help a big deal when using existing substances that don't do any channel packing and we could also keep our own substances cleaner as we wouldn't need to mix / add extra outputs there.

I know SP has nice remapping option for texture exports, but it would be nice to be able to remap substance channels as well on the engine side. With this, we could optimize ue4 materials with just few clicks instead of going to SD and exporting each substance again with different settings.